/* The app leans on Compose/Material defaults; the explicit timings below are
   the ones written by hand in the Cast receiver. */
:root{
  --ease-standard:cubic-bezier(0.2,0,0,1); /* @kind other */
  --ease-emphasized:cubic-bezier(0.2,0,0,1); /* @kind other */
  --ease-in-out:ease-in-out; /* @kind other */
  --duration-fast:100ms; /* @kind other */
  --duration-short:200ms; /* @kind other */
  --duration-medium:300ms; /* @kind other */
  --duration-crossfade:800ms; /* @kind other */   /* artwork crossfade */
  --duration-backdrop:1500ms; /* @kind other */   /* blurred background fade-in */
  --duration-equalizer:800ms; /* @kind other */   /* now-playing bars */
  --transition-artwork:opacity var(--duration-crossfade) ease; /* @kind other */
  --state-hover-opacity:0.08; /* @kind other */   /* Material state layer over the content colour */
  --state-press-opacity:0.12; /* @kind other */
  --state-disabled-opacity:0.38; /* @kind other */
  --state-dim-opacity:0.32; /* @kind other */     /* disabled skip buttons in PlayerControls */
}
